The Volyak XXI Rifles

2nd Company, with Attachments

I thought I’d show off my Guard army all in force.  I think that I need one more infantry model, as presently I have a single squad of remnants at 9-man strength.  I was thinking a medic.  More on this later.

All Guard 

The force has grown somewhat since I first set out on the project to re-do them all.  Mostly I’ve added infantry, mostly from spare pieces.  But I’ve also added the heavy mortars and the inquisitor squad, etc.  I’m pretty pleased with it’s size – certainly deserving of Apocalypse.  

Inquisitor and Greater Entourage 

I don’t pretend that the Inquisitor and retinue will add all that much to the force tactically, but in their defense they were built pretty exclusively for the self-build contest.

All together, the Volyak XXI Rifles, 2nd Company, Medium Infantry, consists of:

Company Command, Captain Karislov

-Advised by Commissar Greggory, Father Jakob, and guarded by Oon Tuffhide, staff and signal officers and veterans

-Company Command also includes the Light Support Platoon, which includes two fire support squads, an anti-tank squad, a mortar squad, a Cyclops Demolition Team, and a Chimera Infantry Fighting Vehicle (IFV)

The Company consists of three infantry platoons, two mobile and one semi-mobile

-Attached to the company platoons is a second Chimera IFV

-Each platoon is led by a lieutenant and equipped with various war materiel

From the Volyak XXI Rifles 9th Company, Armored, there are a number of attachments

-Mobile artillery support in the form of a Basilisk

-Medium reconnaissance in the form of a Salamander Scout

-Heavy armored support in the form of an expanded tank squadron

From the Artherian 4th PDF Combined Arms Regiment (disbanded) come further attachments

-Medium armored support in the form of an Elephant Mk I

-Light reconnaissance in the form of a Fast Attack Vehicle

-Immobile artillery support by a heavy mortar battery and an Earthshaker cannon artillery platform

-Attached general purpose infantry (standing militia)

Finally, there are a few Imperial attachments to add versatility and authority

-Ordo Xenos Inquisitor (mission codeword “Baron”) with personal combat retinue

-Imperial Stormtrooper squad, led by Lieutenant Stronoff

  It’s also rumored that an Imperial assassin has been operating in the vicinity…

 

All together it comes to 3754 points for 158 men and 15 vehicles.  I’ve done some Tables of Organization and Equipment (TO&E) but the short version is: 1 inquisitor, 1 commissar, 1 priest, 2 captains, 7 lieutenants, 198 other ranks (this is counting the tank crews): 210 men total represented in this fighting detachment.  That’s pretty much it.  There is some room for expansion – not a lot, and I obviously still have plenty to paint – but some room.  More on that soon…

 

“Skink” Salamander

Finished my first regular Guard vehicle tonight, although it’s not a Codex pattern. Using the spare pieces from a Basilisk (see previous entry) I built what amounts to a Salamander Scout Vehicle, although I call this one the Skink. Two heavy bolters and a closed top, this vehicle comes in at around 110 points using the VDR.



I think the flash made the colors look much brighter than they actually are, and so I tried one without the flash. All in all, I am very pleased with the color scheme. Soon it shall be employed én masse.